559 research outputs found

    The Relationship of Fans’ Sports-Team Identification and Facebook Usage to Purchase of Team Products

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    Social media has become a regular direct marketing component for sports teams. This study explores the link between team identification and use of a professional sports team’s social-media channels. Questions to answer include, Does social media impact identification fans have with a team or vice versa? What does the amount of social-media use do to impact the relationship? Does this activity lead to increased sales of tickets and merchandise? Data collected by an Internet survey of fans of a professional baseball team show a positive relationship between team identification and use of the team’s Facebook page as well as to team related purchases. Implications for theorists understanding the role of social media in branding as well as implications for sports marketing are discussed

    Aggregation Issues in Integrating and Accelerating BEA's Accounts: Improved Methods for Calculating GDP by Industry

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    Aggregate measures of real GDP growth obtained from the GDP by Industry Accounts often differ from the featured measure of real GDP growth obtained from the National Income and Product Accounts (NIPAs). We find that differences in source data account for most of the difference in aggregate real output growth rates; very little is due to the treatment of the statistical discrepancy, differences in aggregation methods, or the contributions formula. Moreover, we demonstrate that with consistent data, use of BEA's Fisher-Ideal aggregation procedures to aggregate value added over industries yields the same estimate of real GDP as aggregation over final commodities. Thus, two major approaches to measuring real GDP -- "expenditures" approach used in the NIPAs and the "production" or "industry" approach used in the Industry Accounts -- give the same answer under certain conditions. This result enables us to show that the "exact contributions" formula that the NIPAs use to calculate commodity contributions to change in real GDP can also be used to calculate consistent industry contributions to change in real GDP. We also find that using some newly developed datasets would help to bring the aggregate real output measures into closer alignment.

    Communication in the Technical Organization

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    Virtually all businesses and organizations have communication problems * The aerospace business is no exception and has its share of normal as well as peculiar communication problems. With reasonable attention to communication problems and weaknesses, basic causes can be identified and appropriate solutions provided. This paper addresses itself to communication concerning the technical organization as well as the individual. Analysis is made of the cause of communication problems with both the organization and the individual within the organization. Causes of miscommunication are identified, and corrective as well as preventive remedies are presented

    Understanding Students\u27 Chosen Literacy Practices During Non-Academic Times: An Ethnographic Teacher-Research Inquiry

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    This dissertation aims to illuminate the literacy practices that a group of “struggling” students undertake during unstructured times of the school day. The study aims to extend prior theoretical work on literacy (Street, 1984; Weil, 1993; Luttrell & Parker, 2001; Kinloch, 2010; among others) to identify the ways these students engage in literacy practices for deeply personal reasons. Further, this dissertation intends to dispel some of the many myths that surround students in special education settings and, in the case of the focal students in this study, alternative schools. Students reveal: (1) the literacy practices in which they participate, (2) explain their choices, and (3) contemplate the benefits. I ask about how they view, read, and interpret their larger worlds by way of their literacy practice(s). The study generally defines literacy practices as “what people do with literacy” (Barton & Hamilton, 2000). I expand the literature with an investigation into the personal literacy practices of high school students in special education as a means to inform their personhoods and enhance classroom instruction. The study followed five students who participated in an English elective, My Literate Self: How I View, How I Read, and How I Represent My Larger World. Students responded to a literacy prompt, discussed the daily prompt together, and created personal responses on digital slide programs. This ethnographic teacher-research inquiry utilized many ethnographic techniques, such as semi-structured interviews (Berg, 2007), unstructured interviews (Hammersley & Atkinson, 1995), field notes (Delamont, 2002; Berg, 2007), audio recordings, and research artifacts (Glesne, 2006), for data collection. Data was analyzed for emergent themes and compared through triangulation (Delamont, 2002). This study found that students employed personal literacy practices to construct identity, cope with emotions and experiences, and to critique the world around them. Further, the study found that while students used their literacy practices in part to isolate themselves from others, the products of their literacy practices symbolized personal thoughts and emotions. This study found that students were more concerned with the process than the product of their literacy practic

    A Comparison Of The Effects Of Anoxemia And Carbon‐Dioxide Saturation On Costal And Abdominal Breathing

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    Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/109826/1/eph1935244331.pd

    The Variability And Incidence Of Types Of Breathing In The AnĂŠsthetised Dog

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    Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/109806/1/eph1935244315.pd

    Is Breathing Fundamentally A Reflex Phenomenon?

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    Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/109804/1/eph193525113.pd

    Effects Of Sensory Nerve Stimulation On Costal And Abdominal Breathing In The AnaĂŠsthetised Dog

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    Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/109989/1/eph19352511.pd

    The morphological development of a wood burl shader

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    In the field of computer graphics, shaders provide an interface between lights and surfaces, giving the appearance of metal, plastic, wood, etc. As the field progresses, more and more shaders are required to simulate a wider and wider variety of materials. We present a new shader for the simulation of wood burl, a complex material used in furniture, art, car interiors, and a host of other luxury items. This shader was developed through a morphological approach - a study of the original material, its structure, and growth. Consequently, research began with a thorough look at wood burl, polished and unpolished, in an assortment of different species. We discovered the appearance can be broken into three sub-appearances - knots, curl, and a subtle undergrain. These three sub-appearances interact to create the characteristic swirls and whorls of burl. For the subtle undergrain, we used a common oak shader, added noise, and faded it into the background. We then developed a system of randomly placing points through the material to act as knots. Since the knots grow and distort the surrounding grain, we used distance-scaled forces to push the surface coordinates around and between all the knots. When the oak shader is applied, it appears to swirl and curl around the knots, much like a stream between rocks. This created the first level of curl or swirly grained wood, but one level alone appeared flat. To solve this, we procedurally blended levels of curl to give a look of increased depth. Finally, we added reflection, gloss, and other surface properties to give a look of warmth and polish. All of these properties are controlled by a set of parameters in the shader's interface. By adjusting these parameters, the user can emulate a variety of different burl types
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